Faculty of Design Interior and Goods Design Course

Interior and Goods Design Course

From homes to knickknacks, creating a better lifestyle

From furniture and lighting to spaces like bedrooms and shops, the everyday knickknacks and items that add color to these spaces, accessories, shoes, bags, product packaging and book art: this course aims to enrich our lifestyle, to make places and things for living healthily and comfortably through design. For this reason, students need not only skills in color and form, but also proficiency in suggesting new ways and ideas for the relationship between society, the regions and natural environments.

The Interior and Goods Design Course has a firm awareness of this and, through its practical design modules like creating products in partnership with the private sector, its curriculum always engages with the outside world. For example, students collaborate with underwear brand Wacoal to create the “inner wear of the future,” as well as entering a major design contest in Tokyo. There are also opportunities for students to experience traditional crafts in Kyoto, such as Japanese confectionary, kimono and lacquer ware, acquiring the wisdom of monozukuri.

Students learn how to think about design within its relationship with society, while also enhancing their skills in the design that personally interests them—interior, furniture, knickknacks, or editorial. The course features a feast of learning that looks ahead to a career in design, including modules leading you to become eligible to apply for the certified architects' qualification, or in whch you study management.

Happiness evolves as the world changes. By studying on this course, you too will acquire skills in design applicable to society, becoming the designers who can suggest better ways to live.

Four Years in the Interior and Goods Design Course

  • 1st Year

    The most important of all—a designer’s mind

    The Department of Product Design curriculum features four core areas: Theory and Knowledge, Shaping, Materials, and Computer Design Skills.

    During the first year of the Interior and Goods Design Course, students learn the foundations of two- and three-dimensional form and design. For example, a sketching class trains students in portrayal and shaping, by drawing plants 100 times. Students learn how to transfer the beauty of the flower or tree onto paper, becoming aware of the beauty of nature's colors while continuing to draw and draw. Nature can teach us the answer to that most necessary of inquiries for design: What is beauty in form or color?

    Kyoto is abundant in the beauty of tradition. The Kyoto Design class invites an artisan from a famed paper shop that dates back to the Edo era, and students then create new products using the paper. This first year thus becomes a period for acquiring the mentality of design through repetition, through working with your hands, and training creative powers and sensitivity.

    1st year
    1st Year Goals
    Learning the foundations of design from nature, training skills in form and sensibility.
  • 2nd Year

    New lifestyles suggested by Japanese confectionary

    The second year applies the skills and creative abilities acquired in the previous academic year, giving students the faculties to suggest ways to improve the way we live. The year features a curriculum with its eyes on the world outside the campus, including taking part in a design event in Tokyo, planning products, conducting market surveys, and designing things in partnership with the private sector.

    Another class sets students the task of designing new confectionary for an established Kyoto wagashi store, though it goes beyond merely considering the design. First students learn and understand the ingredients and materials, the manufacturing process, history and background, before suggesting confectionary with new values suitable for contemporary life. It will also utilize the sensibilities towards color and form acquired in the first year.

    Students work with more materials as well, including metals, plastics, ceramics and more, and students also learn how to use computers to design in both two and three dimensions.

    Each class enhances students' specialties so they can acquire the ability to apply design and suggest new ways of living. Over the year students then come to see what they want to create, what path they wish to take.

    2nd year
    2nd Year Goals
    Attaining proficiency in suggesting new ways of living.
  • 3rd Year

    What is fun and comfortable design?

    This year sees students explore their own interests and specialties further, selecting several classes depending on their own interests and wishes.

    There are classes designing the interior for homes and stores, or designing the furniture or lighting. Students also study cutlery, packaging, and editorial design, the kinds of design that make everyday life more fun and comfortable. Moreover, they conduct fieldwork whereby they experience a regional production site.

    There are also career-minded opportunities for attaining the eligibility to apply for qualification to be a Grade Two certified architect, as well as learning how to build up a portfolio. The year brings students closer to being professional designers by determining the new lifestyles they wish to present and then how to make it.

    3rd year
    3rd Year Goals
    Determining your own interests and futures. Attaining specialist design skills and theory.
  • 4th Year

    Turning real richness into form

    Students have by now had three years of considering what can make lifestyle better or more fun. They now join seminar classes as per their own interests and future career choices, and get to grips with the graduation projects that will be the culmination of their four years of study.

    To start, students survey contemporary lifestyles, researching and analyzing. Planning, conceptualizing, designing and choosing materials, they then proceed to the actual production stage. One student researched the history of Japanese paper binding, going on to design a product for a notebook suitable for the world today. Another student designed clothes and chairs based on the concept of what is "projected" when different things come together. The student's final graduation project was a new suggestion of beauty produced by clothes and a chair through the action of sitting.

    Design should make our future lifestyle more fun and comfortable. After four years of asking themselves how that can be done, students then go out into the world with their ideas.

    4th year
    4th Year Goals
    Applying the skills in shape, design and presentation acquired up till now. Completing a graduation project.

Career paths after graduating from the Interior and Goods Design Course

The four years on the Interior and Goods Design Course teaches students the ability to design in both two and three dimensions, as well as generate outlines by computer, and skills in CAD and desktop publication. At the same time, students also acquire proficiency in suggesting whole new sets of values and lifestyle. By utilizing their knowledge and skills to design everyday items like furniture, lighting, knickknacks and books, students aspire to be designers who create joy and fun in life.

Career choices

  • Furniture or lighting designer
  • Craft designer using knickknacks or Kyoto traditions
  • Interior designer with a Grade Two certified architect qualification
  • Packaging or editorial designer

Other career options

  • Knickknacks designer
  • Product designer
  • Color designer
  • Accessories designer
  • Event manager
  • Interior design coordinator etc.

Interior and Goods Design Course Faculty Members (in Japanese)